16 to 30 of 51
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Denver, CO / 3 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Game Integrations Engineer III to help us integrate and showcase our technolo
Posted 11 days ago
Manage one direct report. Responsible for the accurate review, interpretation and set up of licensing and development contracts. This includes Interpreting contractual terms and conditions Setting up & updating contracts in the Alliant Royalty System Assessing capitalization feasibility as it pertains to EA's Policy Analyzing effective versus contractual royalty rates Cal
Posted 11 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Take features from start to finish, working on any related parts necessary Architect code to make AI that seems smart and is fun to play with Develop core AI and gameplay features, components, systems and tools to required coding standards Work on tasks outside of AI domain Write code in C++/C# and other appropriate languages Work with us on a large team both locally and
Posted 11 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Denver, CO / 4 more...
You will develop core rendering features, engine components and tools. You will research and implement rendering techniques. You will create reusable and flexible rendering technologies. You will write technical design specifications. You will design, maintains, implements, tests and debug code, pipelines and other rendering related sub components and packages. You will i
Posted 12 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Work with the disciplinary leadership, the Principal Art Director, and the Director of Product Development to understand their goals and create a strategic plan to accomplish their needs along with the project goals. You will create and manage a development plan for Environment development including resource planning, balancing scope with capacity, tracking progress, mana
Posted 12 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Work with team leadership to establish and uphold the vision and quality standards for our game worlds. This involves ensuring that environment assets and the overall player experience remain consistent with the broader project creative goals. Effectively foster and create a team and development environment that balances gameplay, aesthetics, and technical requirement. Co
Posted 12 days ago
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims , we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others g
Posted 13 days ago
As Senior Product Manager, you will report to the Head of Product and help build our innovation strategy by connecting the work of our SEED applied research team with the game teams at EA. You will promote and demonstrate the value of the team's research and identify opportunities to apply innovations with partner teams. You will also work with EA's game teams to identify
Posted 15 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Author high quality player and NPC animation using a combination of motion editing and keyframe. Create pre visualizations and prototypes to assist in communication and development. Collaborate with design and engineering to implement, iterate and polish character motions within the Epic Unreal Engine. Partner with Senior Animation Director and partners in the development
Posted 15 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Create high quality stylized character assets for our character customization system. Implement character assets into our character customization system. Explore how to optimize and evolve existing workflows and pipelines. Develop new, or enhance, existing character customization features and workflows for our live service. Create production guides, and reference assets t
Posted 15 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
You will help establish our cinematic pipeline, workflow and technical requirements You will create and implement systemic, in game, scripted cinematic sequences You will work with the Narrative, Design and Art teams to visually communicate key story\presentation elements You will partner with gameplay design on the camera system You will adapt to artistic and technical c
Posted 15 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 2 more...
You will work with production partners and leads to manage a variety of disciplines including artists, designers, software engineers, QA and other production staff. You will help keep the project schedule and support the development team from one project phase to the next while ensuring quality, collaboration and communication. You will provide task and backlog management
Posted 16 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Responsible for all cloud based technologies Identify opportunities for improvements to systems in your domain Propose solutions then adopt / develop / maintain / extend your systems to meet all functional and technical requirements. Work with QA, technical leadership and production to ensure stability and robustness of your systems and ensure roll outs don't affect the t
Posted 16 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Collaborate with the World Design, Tech Art, & Living World teams to develop and maintain systems, tools and game content. Tuning AI pedestrians & traffic systems, Procedural tool usability testing and iteration Participate in technical audits of our design content and help enforce standards and metrics. Create and maintain design documentation, including feature specific
Posted 17 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
You will work with External Development Director and DD team to manage a variety of disciplines that are supported by Ex. Dev You will help keep the project schedule and support the Ex. Dev team from one project phase to the next while ensuring quality, collaboration and communication. You will provide task and backlog management to External Development team and vendors a
Posted 17 days ago
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